Pay to Lose or Play and Earn?

Pay to Lose or Play and Earn?

The gaming industry showed great resilience during the 2020-21 pandemic period, adding more than 300 million new users and $180 billion in revenue. Gaming is considered the hottest sector globally, and it is expected to reach a valuation of $320 billion by 2026-27. Thanks to the digitization of communities and the increase in mobile penetration worldwide, all age groups have a massive interest in gaming. It has become the ultimate form of entertainment and engagement on the internet. Over the years, gaming was treated as a leisure activity with zero financial upside. Players are the ones....


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