Effort Economy Is Changing the Way We Interact with Gaming

Effort Economy Is Changing the Way We Interact with Gaming

In the traditional economy, people act as consumers. They use their time and money to gain access to goods, games and other amenities for the purpose of entertainment or to fulfill desires. This has been the sole model since basic economics began. Now, an innovative new project is looking to change the way we consume, […]


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Pay to Lose or Play and Earn?

The gaming industry showed great resilience during the 2020-21 pandemic period, adding more than 300 million new users and $180 billion in revenue. Gaming is considered the hottest sector globally, and it is expected to reach a valuation of $320 billion by 2026-27. Thanks to the digitization of communities and the increase in mobile penetration worldwide, all age groups have a massive interest in gaming. It has become the ultimate form of entertainment and engagement on the internet. Over the years, gaming was treated as a leisure activity with zero financial upside. Players are the ones....